Festivus Book Pimping: Blood of Heirs/Legacy of Ghosts by Alicia Wanstall-Burke

And so, as this year draws toward its end, we once again move into that most sacred of sacred times… Festivus of the Pimping of the Books! Praise be!

Ahem.

I’ll just… moving right along…

We all know that books make the best Christmas presents, so for the next twenty-four days, right up until Santa breaks into your house and eats your food, I’ll be dropping book recommendations of those I’ve read and/or worked on this year that would be most excellent gifts for loved ones and friends and colleagues and that weird relative we all seem to have. (If you are the weird relative, I tip my hat to you!)

Right, let’s get this party started with a double-shot of fantasy for the Festivus Pimping: Blood of Heirs and Legacy of Ghosts by Alicia Wanstall-Burke. Yep, there are two books now released in The Coraidic Sagas, the latter of which was released just yesterday (Nov. 30), so you get to sink your teeth into books one and two in a relatively short period.

But let’s delve a little deeper into each.

Blood of Heirs is a current finalist in the Self-Publishing Fantasy Blog-Off (SPFBO) competition. For those unaware of the comp, click here for info. Making the finals for SPFBO is a hell of an achievement — top ten of three hundred books submitted. And it well deserves the accolades. It’s a darker fantasy, with magic and monsters and mayhem all set to the backdrop of Australian-inspired lands and fauna. We follow two protagonists, Lidan and Ranoth, two polar opposites but both fighting battles that could change not only them, but their respective worlds.

bloodofheirs

Here’s the blurb:

Lidan Tolak is the fiercest of her father’s daughters; more than capable of one day leading her clan. But caught between her warring parents, Lidan’s world begins to unravel when another of her father’s wives falls pregnant. Before she has time to consider the threat of a brother, a bloody swathe is cut through the heart of the clan and Lidan must fight, not only to prove her worth, but simply to survive.

Ranoth Olseta wants nothing more than to be a worthy successor to his father’s throne. When his home is threatened by the aggressive Woaden Empire, Ran becomes his city’s saviour, but powers within him are revealed by the enemy and he is condemned to death. Confused and betrayed, Ran is forced to flee his homeland, vowing to reclaim what he has lost, even if it kills him.

Facing an unknown future, and battling forces both familiar and foreign, can Lidan and Ran overcome the odds threatening to drag them into inescapable darkness?

The sequel, Legacy of Ghosts, takes place four years after the end of book one, and ramps up the tension and action and magic. There’s a whole lot weighing on the decision both Lidan and Ran make, the consequences of which are brutal and unforgiving.

Legacy-of-Ghosts-cover.jpg

 

Here’s the blurb:

Four years have passed since Lidan’s world was ripped apart, and time is running out to change her father’s mind about the succession before the bargain with her mother expires. Torn between what she wants and what she knows is right, she is faced with an impossible choice; will her brother live, or will he die?

Within the walls of the Hidden Keep, Ranoth holds his secrets close as he tries to harness his wild magic. But when life in the Keep descends into chaos, he is cast once more into the outside world, forced upon a southward path toward unknown lands and untold danger.

With Ran set on seeking justice and revenge, and Lidan fighting to find her feet and follow her heart, journeys will converge, and the ghosts of a past thought long dead will rise.

I enjoyed the absolute shit out both of these books and can’t wait for the third in the series. And, full disclosure, I worked with Alicia on Legacy of Ghosts, but hand on heart (yes, I have one) you won’t be disappointed with the beauty of the prose nor the depth of the character’s she’s created.

Recommended for lovers of fantasy, dark fantasy, grimdark, horror, character-driven stories, unique worldbuilding and monsters. Hell, those monsters

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